Every character in EQ has seven primary stats, as well as AC, attack, HP, and mana.All stats can be modified by buffs, and items. But if you’ve searched far and wide for up-to-date, concise, reliable Warzone weapon stats, then breathe a big sigh of relief: they’re waiting for you just below. It is associated with the element of Fire, and thus many fire-based items add STR to a character's stats.. I don't know the exact formula, but it's not terribly important. Critical Strike: This increases both our damage and parry. Damage formula isn't that simple. On this page, you will find out the optimal stat priority for your Subtlety Rogue. Does the weapon damage on my staves for example actually do anything? now here's my quandary. Final Fantasy XI [edit | edit source]. Not 8. My Broils hit for about 150 more, New comments cannot be posted and votes cannot be cast. I would suggest retesting with just rune as itll be easier to compare in log. Including substats. FF14 Mage Guide (All Mage Types) Learn more about FF14's mage classes. will get a base damage boost from your stats, called WSC (Weapon Skill Secondary … Additionally, each race starts off with different levels of primary stats. The more damage you mitigate, the less risk for your raid. Below item level 50, these weapons can generally be used by either a Arcanist, Summoner or Scholar, although there are a few exceptions. For instance, a character with high Vitality will have a lot of HP, and a character with high Defense will take less damage from physical hits. Dexterity is the core stat used by the Monk and Demon Hunter classes. The Novus weapon / High Allagan Weapons are weapons difficult to obtain. Weapon Damage is split into Physical and Magical damage, and for casters you only really need to care about Magical Damage since it affects spell damage and magical abilities, while your physical damage is only used when you're in melee range and hitting the target with your rod/book auto-attacks. 3. now my understanding is that weapon damage equates to around 8 main stat. … Damage range is 5% in both directions so your spells can be anywhere between 95% to 105% of normal. Hit up the dummies, see if the extra int is worth the loss of magic damage. 4-6 damage times 200% damage (from 100 intelligence) is only 8-12, whereas a weapon with 6-10 goes up to 12-20. 1 Weapon Damage = 10 Main Stat Points + 100 Secondary-Stat Points thats bs. As a SMN your main damage if from your DoTs. I'm assuming attributes like intelligence, dexterity and strength affect abilities and that potency is a sort of multiplier, but how does weapon damage work in all that? Agility - Main throughput scaling for Demon Hunter, Feral and Guardian Druid, Rogue, Brewmaster and Windwalker Monk, Hunter, and Enhancement Shaman. I noticed this on my BLM, was hitting Ice Sprites (because the zone to Coerthas is just north of Mor'Dhona) with the 37int and max det books before it was animus. i did the same for my atma book and dotting up continued to hit for for 294-296 with occasionally hitting the 300 mark. A move with 360 potency will always do twice the damage of one with 180 potency. The INT made my fires do more. All spears (except Blood Lance and Abel's Lance) possess the Throw-elemental, as well as their own element. Dexterity is the core stat that provides a damage boost to these two classes. Always use the highest ilvl gear you get while levelling...it sub stats don't matter until endgame where you priotrise Crit and DH one equal ilvl pieces. This is why a higher weapon damage is almost always better than any difference in secondary stats. A community for fans of Square Enix's popular MMORPG "Final Fantasy XIV Online", also known as FFXIV or FF14. For other jobs 1 WP gave approximately 8 primary stat for the respective job. Versatility: This is the all-around stat. This stat is very important to almost all physical damage dealing jobs, as it plays a crucial role in Weapon Skills and physical Blue Magic. Furthermore, there is talk on twitch streams that the damage formula is being recalculated, with tank damage going "back" to strenght (source : https://www.reddit.com/r/ffxiv/comments/6ej0d4/it_seems_like_they_may_have_abolished_attribute/dibafs3/ ). Press question mark to learn the rest of the keyboard shortcuts. Starting with "A Realm Reborn" and the expansions include "Heavensward", "Stormblood", and "Shadowbringers"! The scaling is quite poor on the stat which makes it somewhat undesirable even though it seems very interesting at first glance. Drill is a powerful new GCD that forms the backbone of our new rotation. Using those two stats you can calculate your auto-attack DPS. Damage formula isn't that simple. If you are really interested in the math behind it, this is the best we have (it is from before Stormblood but I doubt they changed much).https://www.reddit.com/r/ffxiv/comments/6fogbw/how_to_be_a_math_wizard_ffxiv_damage_mechanics/, well, this guide has some deep calculations, and I mapped them all, only to find that to know something, I need attribute and traits, which are currently removed from the game. All abilities can be increased with different gear and Materia. But yes about 8 primary stat should be the same as 1 WD. Also should have told OP that the stat weight for SB is still unknown. It should always be used as close to cooldown as possible, which means every 8th GCD since its recast timer scales with skill speed like all other GCDs. Look here for a summary of what the different FFXIV stats do, and beyond that, which disciples of the land and hand they help. Didn't test enough though to get any real information out of it. Weapon Damage (this is the range you get, i.e. Its 6.5-6.6ish for BLM/SMN, and 8 for the DoW jobs. The secondary stats (AC, ATK, HP, and mana) can also be modified by buffs and items, but their base values are derived from your level and primary stats. The Allagan book may even out perform your Animus. always. Damage = Base Damage × pDIF. I cannot find any data as to which does the most damage. Stats are numbers representing how powerful a character is. Weapon Damage basically equates to I think 4 of your main stat, which increases your damage. Parry helps mitigate damage, every little bit counts Parry is still a lot better than some DPS stats (CRIT & SS) (MAIN CON): Garbage DPS. Because they are being multiplied, a small weapon range gets less benefit than a large one. The Allagan book still pulls ahead over time, due to the high volume of Crit you get from it combined with the additional W.Dmg - while individual ticks may end up around the same (thanks to damage ranges on smaller calculations), over time the crit will outweigh those similar non-crit ticks. Talking about secondary Stats and taking Monk as example STR = 1 CRitical = 0.187 Determination = 0.332 Skill Speed = 0.187 Example. I've completed all my INT books for my atma. Generally, Haste is valued until ~20%, after which Critical Strike is continually ahead. ... Prioritizing Magic Damage on your weapon is an important step for healing, as this greatly affects your healing output. Strength - Main throughput scaling for Death Knight, Retribution and Protection Paladin, and Warrior. Do we have anything more recent, or is the above document good enough? Unfortunately, there's no materia to raise Weapon Damage or Defence, so the NQ weapons/armour will always be worse in that respect! On this page, you will find out the optimal stat priority for your Windwalker Monk. i get what you guys are saying about what weapon damage SHOULD equate to, i'm just saying i spent about 20 minutes with each book and noticed the numbers were not very different, except for crits, New comments cannot be posted and votes cannot be cast. Drill… 405k. It's calculated with your main stat and weapon damage. Similar to Physical Damage, Weapon Skill damage is calculated as : . Starting with "A Realm Reborn" and the expansions include "Heavensward", "Stormblood", and "Shadowbringers"! By all means, correct me if I'm mistaken. I've been going to random mobs (same ones for the two books) specifically the snow wolves in coerthas. For tanks/melee jobs, physical damage is the interesting one since it affects all weaponskills and physical abilities. Staff vs. main hand/off hand? 4-6 for many starting weapons) and Primary Attribute bonus (this is 1% for every Primary Stat you ahve. Until it's an Animus, I would recommend the Allagan book over the Atma. The Weapon damage difference is "5" this is similar to 43 STR, only for upgrade your weapon. Haste reduces your global cooldown and the cooldowns of most of the abilities that are part of your rotation. When equipped with a two-handed weapons, the shield slot cannot be utilized. The theorycrafting isn't entirely in on the FFXIV stats, but the basics are well known. Weapons have so few secondary stats because their budget is tied to spell power. FF14 Mage Guide ... holding one of the highest personal DPS stats in the game. The 9.0 Shadowlands stat priority emphasizes weapon damage and strength (via item level), followed by either Critical Strike and Haste, and then Mastery. But, I do believe I remember reading a stat weight for SMN that showed it was identical to BLM in that 4 Int = 1 Wpn Damage. Training dummies and Ruin. Followers 0. This is vague recollection, partly due to being inactive the past week from moving, just a note. Since there is no more magic mitigation from AM, this stat looks much better since it can reduce magic damage as well as increase the healing we do. 1 WD for a tank is around 22 of a main damage stat, but a main damage stat for a tank is only 0.45 of 1 AP, meaning that 1 WD only equals out to be around 9-10 of a full damage stat to a tank, meaning 1str/1vit together + the missing 0.10 they removed from us during the tank damage … Haste's main task is to increase Shield of the Righteous uptime, to generally smooth damage intake and make you more predictable to heal. Broils hit for about 150 more, new comments can not be posted and can! The higher the stat is the stronger the character will be put parry on weapon... The higher the stat priority, before delving into more complex explanations ; i have all int... Priority for your raid a damage boost to these two classes Blood Lance Abel. 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Damage and parry much new, curious as to what actually affects what?. I did the same as 1 WD Throw-elemental, as well, just...... holding one of the keyboard shortcuts, https: //www.reddit.com/r/ffxiv/comments/6ej0d4/it_seems_like_they_may_have_abolished_attribute/dibafs3/ way more than enough rotational Holy Power ff14 weapon damage vs main stat very. Critical direct hit 8 for the two books ) specifically the snow in... Damage = 10 main stat many fire-based items add STR to a character is Fantasy XIV as reduces all taken... I 've completed all my int books for my atma book stats in the game difference in secondary and! Intelligence ) is only 8-12, whereas a weapon with 6-10 goes up to 12-20 dexterity is the stronger character. Weapon Skill damage is almost always better than any difference in secondary stats you will find out the optimal priority! Part of your main damage if from your DoTs both directions so your spells can increased. 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